/**
 * 
 */
package bzk3.source.GameEngine.libaries.libScene.src.android.gles10;

import android.content.Context;
import android.opengl.GLSurfaceView;
import android.util.AttributeSet;

/**
 * @author daniel
 *
 */
public class LibSceneView extends GLSurfaceView {
	private LibSceneRenderer renderer;
	/**
	 * @param context
	 */
	public LibSceneView(Context context) {
		super(context);
		
		renderer = new LibSceneRenderer();
		setRenderer(renderer);		
	}

	/**
	 * @param context
	 * @param attrs
	 */
	public LibSceneView(Context context, AttributeSet attrs) {
		super(context, attrs);
		renderer = new LibSceneRenderer();
		setRenderer(renderer);
	}

}
